A Disappointing Take on Silent Hill 2
I was pretty hyped to watch 'The Return to Silent Hill' after playing the amazing remake of Silent Hill 2 and watching the Silent Hill: Ascension web series. The trailer raised some questions, but the fact that the film is closely tied to the second game's story was a definite plus for me.
Director Christophe Gans has experience bringing creepy monsters to life on screen, so I was encouraged by that. His 2006 Silent Hill movie wasn't a masterpiece, but at least he's shown he can handle the franchise.
Unfortunately, this adaptation doesn't quite hit the mark. The film has already faced a lot of hate, and it's hard to say how justified it is, but it's definitely not without reason. The critical reviews (15% on Rotten Tomatoes) and audience ratings (5.1 on Kinopoisk) speak for themselves. It's even worse than Silent Hill: Revelation, which was just plain bad.
After watching the movie, it's clear why the low ratings. 'The Return to Silent Hill' has some major issues. And complaints come from both regular viewers and fans of the game - that's just deadly for an adaptation. Yet, the film isn't so bad that I wouldn't recommend it at all. It's almost a decent fan adaptation or a re-interpretation attempt, if it weren't for a few major blunders.
The atmosphere of the city of ash is captured well and closely resembles the experience in the game. Familiar locations and even some scenes are brought to the screen literally and are recognizable. The cinematographer does a decent job of setting the mood. You can say it's fan service for the sake of fan service, but for a close-to-original adaptation, it's important and necessary.
The core storyline remains the same. James Sunderland receives a mysterious letter from his girlfriend Mary, asking him to return to the town of Silent Hill, where they were once happy. But upon arrival, he finds that the town has changed in a rather unpleasant way. Everything is covered in ash, and monstrous creatures start chasing him. But he doesn't deviate from his goal of finding and saving Mary.
Naturally, other familiar characters are present: Eddie, Angela, and Laura. Although their stories are drastically altered, and they don't get to fully develop due to the short runtime of an hour and a half.
The thing is, they chopped up the script and rewrote a lot of it... and that's okay. In film, the rules are different from games, so you can't just leave the story and approach intact. The director's attempt to show their take on events and change the story - that makes sense. Often, a new interpretation is more successful than a straight-up adaptation of an existing story. But what's not okay is that they messed up the core of the story and its undertones.
Because the original Silent Hill 2 is a story about a regular person's personal hell, consumed by feelings of guilt and self-punishment. In the 'Return', they added these cultists, which is reasonable from a franchise development perspective, but in a pretty tight thriller where you've already had to sacrifice a lot of plotlines, it clashes with the overall atmosphere.
One thing that's immediately noticeable about the budget for Return to Silent Hill is that it's pretty low. The graphics can get a bit muddy at times, but to be honest, that's not a deal-breaker for me. I've seen plenty of examples where a low budget is made up for by a careful approach to the source material and other strong aspects.
I remember watching videos about the filming of the first movie back in 2006, and I was really interested in how they were handling the monster movements. They were using professional dancers and acrobats to get the right look, and it was pretty cool to see. The approach is the same in Return to Silent Hill, with the monsters moving in a stilted, awkward way that's kind of endearing. And of course, there's Pyramid Head. Pyramid Head is the face of the series, and I was eagerly waiting to see him pop up in this movie.
The monsters themselves are a mixed bag - they're creepy and gross, but not really scary. I think it's a shame, because the special effects are pretty subpar. On the other hand, the soundtrack is pretty good. Akihiko Yamaoka, the composer for the series, did a great job. You can even hear a few nods to the original game's soundtrack.
The cast isn't bad, but the characters just don't work. James, played by Jeremy Irvine, is a far cry from the downtrodden and melancholic man from the game. I actually recognize this actor from the TV show Outlander: Through the Years - Beautiful but Boring and Lacking in Substance. So, now James Sunderland is a trendy artist, a bit of a rockstar. And at first, after getting stuck in the creepy town, he even takes the time to consult with his psychologist over the phone.
Hannah Emily Anderson as Mary/Mary is also off the mark. I mean, the actress herself is great, but the character just isn't the same. In the game, Mary was mysterious and even a bit unsettling. Although we did get some hints about her, it wasn't until the end that we got the full story. Here, she's just a random girl who tags along and has a bad haircut.
And don't even get me started on the secondary characters. Eddie Dombrowski (Pierce Hogan), Angela (Ivy McLean), and Laura (Ivy Templeton) look familiar, but they're not developed at all. Eddie's story is completely ignored, and Angela and Laura just end up being nothing.
I was expecting some major scares, but they just didn't deliver. I'm all for Silent Hill being more of a psychological thriller and drama with an overwhelming atmosphere of hopelessness and tension, but it's still a horror movie, and this one just didn't cut it. It's got some nice atmosphere in the visuals, but the potential for scares was totally wasted.
It's hard to keep track of what's happening in the movie, with events and flashbacks flashing by so fast. Even with my knowledge of the game's story and characters, I was still lost. For a casual viewer, it must have been absolute chaos.
The one redeeming quality is that the movie does leave some things open to interpretation, allowing the viewer to piece together their own theories. I think that would have been a great approach for this film, too - leaving some things unsaid and letting the audience fill in the blanks. As it stands, the movie's focus on the psychological aspects of the story is a major strength, but the rushed pacing and lack of scares are major weaknesses.
I've been ragging on Resident Evil: Welcome to Raccoon City nonstop, and rightfully so. But I have to ask - doesn't this movie deserve some props?
Fans of the series are livid about the rewritten storyline and lost essence, while casual viewers are left scratching their heads over the convoluted plot. Both groups are let down by the lack of chemistry between the actors and the disjointed narrative.
I was disappointed, just like everyone else, that this movie didn't live up to my expectations for a faithful adaptation of the game. Director Johannes Roberts didn't quite hit the mark, but I don't regret spending my time watching it. The atmosphere of the foggy town had me hooked, with the sirens and radio static creating a sense of unease. To be honest, Resident Evil: Welcome to Raccoon City feels more like a fanfic than a serious project, but it's clear that Roberts put in the effort to capture the spirit of the original and share his own take on the tragic story of James and Mary.
I'd say that 'The Return to Silent Hill' is a disappointing adaptation that fails to deliver on its promise. While it has some nice atmosphere and a decent soundtrack, the rushed pacing, lack of scares, and poor character development hold it back from being a truly great film. If you're a fan of the series, you might want to approach with caution, but if you're just looking for a decent horror movie, you might find something to enjoy.