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A Quarantine Game That's a Real Virus - Not the Kind You Want to Catch!
Write1
Miscellaneous•last week
4star
Resident Evil: Revelations
Ürünstar 4.0

Resident Evil: Revelations

If you're a die-hard Resident Evil fan, you're in for a treat with this game. It's packed with intense action and heart-pumping gameplay that'll keep you on the edge of your seat.
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A Quarantine Game That's a Real Virus - Not the Kind You Want to Catch!

summarizeEditor's Summary

I dove into Resident Evil Revelations, the sixth installment in the series, and was blown away by its engaging storyline, immersive atmosphere, and improved gameplay mechanics. The game does a great job of balancing action and tension, keeping you on the edge of your seat. While some minor issues with AI partners and lack of new features detract from the experience, the overall package is well worth the investment. With its rich storyline, memorable characters, and intense gameplay, Revelations is a standout title in the series. The game's ability to draw you in from the start is impressive, and the richly detailed environments add to the overall atmosphere. The soundtrack is also worth mentioning, as it complements the game's mood perfectly. If you're a fan of survival horror games, you owe it to yourself to check out Revelations.

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settingsSpecifications

Kararİyi
Hikaye7/10
Kalite8/10
OyunDili9/10
Welcome to the month of fear and uncertainty, when the atmosphere of quarantine gripped most cities. Time to revisit the best games about outbreaks and viruses to scare yourself even more... or, on the other hand, to reassure yourself that things aren't as bad in real life. The Resident Evil series is here to put your mind at ease!
About This
The events of Revelations take place between the fourth and fifth installments. If you've missed those, don't worry – this story is self-contained, and it's all about Jill Valentine and Chris Redfield and their new, unknown partners.
Jill and ChrisOur heroes are dropped onto the Queen Zenobia, a drifting liner in the middle of the ocean. It was once the base of a bio-terrorist organization.
We're dealing with a new strain of the T-virus, which turns people into undead – the T-Depth. The virus was tested on deep-sea creatures, but it got out of control. The crew is rapidly mutating and spreading through the ship's ventilation system and other dark, damp areas. You can see the sea creatures' features in the mutants.
But that's just the surface-level story. Like in the good old days of RE, the plot is layered and connects to other events in the universe, even if it's fairly obvious.
Where?
The main action takes place on the Queen Zenobia, a liner from the 1930s. It's so beautifully designed that you'll forget you're on a ship – not a mansion. The opulent cabins, narrow corridors, cramped rooms, libraries, paintings on the walls, intricate furniture, and candelabras all make you feel like you're in a classic mansion. And the graphics are stunning, even though the game came out in 2012 (thanks to the HD re-release):
Not all areas are accessible from the start. It's an old-school tradition – most doors are locked, and you get the keys as you progress through the story. You'll have to revisit familiar places, break into previously inaccessible areas, and solve some decent puzzles. But for old fans, it's all a bit too easy – just insert the coat of arms into a hole, or enter the correct combination of numbers.
One thing that's missing from the game is the variety of interior settings for a non-technological city, snowy passes, and laboratories. They're mainly there for us to play as new characters, which, unfortunately, won't be appearing in any future games in the series. So, what's the point of them?
By the way, THE NEW SIDEKICKS
They're absolutely useless. Having Parker or Jessica never helped me, and actually hindered my progress when they got stuck in doors, ran around in crowds of enemies, and repeated the same lines over and over.
The main nuisance, new sidekicks Jill and ChrisI was disappointed because Parker was well-written and became a likable character. Maybe it's because we got to play a whole level with him. Kudos to the developers for making us bond with the 'new' characters. Unfortunately, the newbies serve as nothing more than a dull, characterless decoration in the main game.
Unfortunately, you can't switch between characters. That would've been a great idea, reminiscent of the classics: give each character unique abilities and weaknesses. Although...we did get a taste of it in the 'Raid' mode.
RAID
The standard mode, starting from part 4, where we can play as almost any character and mindlessly slaughter monsters on familiar locations. True, most of them are unlocked only after meeting certain conditions.
As I said, in this mode, each character has unique characteristics and strategies to employ. For example, my favorite Rachel has the 'Automatic Healing' and 'Close-Range Damage' skills.
Jill excels at automatic firearms and regular pistols, while Chris is good with automatics and sniper rifles. The brighter the gun's name, the higher its characteristics and bonus abilities – and vice versa.
Weapons, in turn, come in different levels. As we develop our characters, complete more challenging stages, and purchase better models from the store, we can upgrade them. It's a typical sandbox experience, perfect for unwinding, especially when playing with friends. Personally, after a couple of rounds, my mood improves, and I get a rush of adrenaline. For a more immersive experience, I recommend visiting locations with recommended levels higher than yours... it'll be a tough ride.
ATMOSPHERE AND FEATURES
This game, unlike parts 5 and 6, actually scares and keeps you on the edge of your seat. The monsters, dubbed 'Sog' (because they constantly leak some kind of fluid), are terrifying: they wobble on the move, stumble to the side, and almost don't react to hits. It's like you're facing a mess, not someone's body. +1 to the scare factor when you've shot off a zombie's arms and legs, and they're still dangling or crawling, while the body continues to lurch towards you... save your ammo, and take down the lying, crawling, or stunned enemies with a powerful hook or a melee attack.
I was taken aback when the enemy didn't take me down right away. They closed in quickly, and I had to be ready for some intense dodging. To do that, I had to time my button presses just right, holding the space bar and keeping the right side of my character away from the attacker. It's not always easy, and it's even harder to get the timing just right – if I pressed the button too soon, I'd spin around and leave myself open to an attack. +2 to the scare factor and tension.
Dodge masterThe bosses are intimidating long before they even appear on screen. You can hear the ominous voice echoing through the ventilation system, warning of the impending doom. 'I've found you' is the phrase that sends chills down your spine, and it seems to come from every direction. The Queen of Zinobia's code is a harbinger of the chaos that's to come, and it's reflected off the walls of the luxurious promenade deck, teeming with monsters. +1005000 to the tension. Overall, it's a thrilling experience, full of scares, tension, and a sense of vulnerability – just what you'd expect from a Resident Evil game. All in all, I'd say the game is great, but there's one thing that's missing:
The one thing I'm missing: nothing out of the ordinary.
I've got a solid shooter with great graphics, familiar characters, decent AI, a good atmosphere, and a compelling story, along with some simple puzzles and interesting enemies. But this isn't a classic Resident Evil game, the kind that's a survival horror experience. The latest games in the series lack the complexity of the older games, with no challenging puzzles, intense moments, or multiple endings. Whether that's a good thing or a bad thing is up to you to decide.
In the end, this is a great game with vibrant interiors, interesting locations, and a slow-burning pace that immerses you in the atmosphere of a drifting ocean liner. Plus, it's old enough to run on almost any 'calculator' out there, since it was released way back in 2012. If you're looking for a game to play on lockdown, I'd highly recommend this one – it's more relevant than ever!
Your Sasa,
Stay safe, and only deal with viruses in games
Check out the second part of the review – it's even more atmospheric, intelligent, and tragic.
The game's got a solid four-star rating, and new updates to boot – but I'm here with a doistoric two-star review
At least someone's traveling this year

live_helpFeatured FAQ

Is the game suitable for players who are new to the Resident Evil series?

While the game is self-contained, it's recommended that players familiarize themselves with the series' lore and characters beforehand to fully appreciate the story.

Can I play the game with a friend?

Yes, the game features co-op multiplayer, allowing players to team up with a friend to take on the game's challenges.

What's the game's system requirements?

The game's system requirements are relatively modest, making it accessible to players with lower-end hardware.

Is the game available on multiple platforms?

Yes, the game is available on PC, Xbox, PlayStation, and Nintendo Switch.

Can I customize the game's controls?

Yes, the game allows players to customize the controls to their liking, including the ability to remap buttons and adjust sensitivity.

Is the game's storyline connected to the rest of the series?

Yes, the game's storyline takes place between the fourth and fifth installments, and features cameos from familiar characters.

Can I play the game in different languages?

Yes, the game is available in multiple languages, including English, French, German, Italian, Spanish, and more.

Is the game's difficulty level adjustable?

Yes, the game features an adjustable difficulty level, allowing players to tailor the experience to their skill level.

How long does the game take to complete?

The game's length is relatively short, clocking in at around 10-15 hours for a single playthrough.

check_circlePros

  • •Immersive atmosphere that draws you in from the start
  • •Engaging storyline with well-developed characters
  • •Improved gameplay mechanics that balance action and tension
  • •Richly detailed environments that add to the overall atmosphere
  • •Memorable soundtrack that complements the game's mood
  • •Faithful representation of the Resident Evil series' signature style
  • •Co-op multiplayer option for playing with a friend
  • •Adjustable difficulty level to suit your skill level
  • •Customizable controls for a more personalized experience

cancelCons

  • •Minor issues with AI partner interactions can be frustrating
  • •Lack of new features compared to previous games in the series
  • •Some players may find the game's difficulty level to be too high
  • •The game's reliance on quick-time events can feel cheap at times
  • •The storyline can be predictable at times, making it feel less engaging
  • •The game's length is relatively short, leaving some players feeling unsatisfied
  • •Occasional glitches and bugs can be annoying
  • •The game's camera system can be clunky at times

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Resident Evil: Revelations

Resident Evil: Revelations

Ürüne Git

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